chikuchikugonzalezの雑記帳

趣味とか日記とかメモとか(∩゚д゚)

秋葉様を<del datetime="2010-03-23T23:07:24+09:00">更新します</del>&rarr;更新しました

ノーゲージ7割のコンボの報告を受けて - chikuchikugonzalezの雑記の修正を行います。差分を先に提示しておきます。さて、アップロードしなければ。

diff -r -N --unified AkihaRev893/Helpers.st Akiha/Helpers.st
--- AkihaRev893/Helpers.st	2010-03-07 22:24:37.081579000 +0900
+++ Akiha/Helpers.st	2010-03-11 23:21:47.856611900 +0900
@@ -1080,7 +1080,7 @@
 damage                     = Ceil(34.78 * Root,fvar(10)), Ceil(3.47 * Root,fvar(10))
 hitflag                    = MAF
 guardflag                  = MA
-pausetime                  = 4, 4
+pausetime                  = 0, 2
 sparkno                    = S6010 + Random % 8
 guard.sparkno              = S6060
 sparkxy                    = -20, Floor(ifelse(Anim = 7041, 45, 0) * const(size.xscale))
@@ -1094,7 +1094,7 @@
 guard.cornerpush.veloff    = 0
 guard.ctrltime             = 12
 air.hittime                = 13
-air.velocity               = -4, -3
+air.velocity               = -2, -5
 air.cornerpush.veloff      = 0
 airguard.cornerpush.veloff = 0
 fall                       = 0
@@ -1112,7 +1112,7 @@
 damage                     = Ceil(86.95 * Root,fvar(10)), Ceil(8.7 * Root,fvar(10))
 hitflag                    = MAF
 guardflag                  = MA
-pausetime                  = 8, 8
+pausetime                  = 0, 2
 sparkno                    = S6010 + Random % 8
 guard.sparkno              = S6060
 sparkxy                    = -20, Floor(ifelse(Anim = 7041, 45, 0) * const(size.xscale))
@@ -1146,7 +1146,7 @@
 damage                     = Ceil(34.78 * Root,fvar(10)), Ceil(3.47 * Root,fvar(10))
 hitflag                    = MAF
 guardflag                  = MA
-pausetime                  = 4, 4
+pausetime                  = 0, 2
 sparkno                    = S6010 + Random % 8
 guard.sparkno              = S6060
 sparkxy                    = -20, Floor(ifelse(Anim = 7041, 45, 0) * const(size.xscale))
@@ -1160,7 +1160,7 @@
 guard.cornerpush.veloff    = 0
 guard.ctrltime             = 12
 air.hittime                = 13
-air.velocity               = -4, -3
+air.velocity               = -4, -6
 air.cornerpush.veloff      = 0
 airguard.cornerpush.veloff = 0
 fall                       = 0
@@ -1184,7 +1184,7 @@
 damage                     = Ceil(23.8 * Root,fvar(10)), Ceil(2.38 * Root,fvar(10))
 hitflag                    = MAF
 guardflag                  = MA
-pausetime                  = 4, 4
+pausetime                  = 1, 2
 sparkno                    = S6020 + Random % 8
 guard.sparkno              = S6060
 sparkxy                    = -20, Floor(ifelse(Anim = 7041, 45, 0) * const(size.xscale))
@@ -2019,7 +2019,7 @@
 guard.cornerpush.veloff    = 0
 guard.ctrltime             = 15
 air.hittime                = 16
-air.velocity               = -2, -3
+air.velocity               = -2, -1
 air.cornerpush.veloff      = 0
 airguard.cornerpush.veloff = 0
 fall                       = 0
@@ -2051,7 +2051,7 @@
 guard.cornerpush.veloff    = 0
 guard.ctrltime             = 17
 air.hittime                = 18
-air.velocity               = -2.5, -4
+air.velocity               = -2.5, -3
 air.cornerpush.veloff      = 0
 airguard.cornerpush.veloff = 0
 fall                       = 0
@@ -2822,6 +2822,6 @@
 
 
 ;==============================================================================;
-; Last Revision : $Rev: 890 $
-; Last Modified : $Date:: 2010-03-07 22:24:37 +0900#$
+; Last Revision : $Rev: 894 $
+; Last Modified : $Date:: 2010-03-11 23:21:47 +0900#$
 ;==============================================================================;
diff -r -N --unified AkihaRev893/NormalMoves.st Akiha/NormalMoves.st
--- AkihaRev893/NormalMoves.st	2010-03-06 19:04:43.558870000 +0900
+++ Akiha/NormalMoves.st	2010-03-11 23:21:47.869612600 +0900
@@ -243,11 +243,11 @@
 guard.ctrltime   = 20
 air.type         = High
 air.hittime      = 21
-air.velocity     = -2.5, -4.5
+air.velocity     = -2.5, -3.5
 fall             = 1
 air.fall         = 1
 fall.recover     = 1
-fall.recovertime = 35
+fall.recovertime = 30
 id               = 211
 
 ;-------[ States ]-------;
@@ -1769,7 +1769,6 @@
 guardsound    = -1
 ground.type   = High
 p1stateno     = 511
-;p1facing      = ifelse(command = "holdback", -1, 1)
 p2facing      = 1
 p2stateno     = 510
 numhits       = 0
@@ -1856,6 +1855,6 @@
 
 
 ;==============================================================================;
-; Last Revision : $Rev: 887 $
-; Last Modified : $Date:: 2010-03-06 19:04:43 +0900#$
+; Last Revision : $Rev: 894 $
+; Last Modified : $Date:: 2010-03-11 23:21:47 +0900#$
 ;==============================================================================;
更新しました at 23:41

書庫が壊れてないことも確認済みです。ココから→Akiha20100311.7z
ハッシュ値も計算してみました。
SHA1(Akiha.7z) = c83d77bd43c64dd25f1f3c320d625465bedfd361
MD5 (Akiha.7z) = 891f68f735e77657f51376623a1cc867